Factsheet

Developer:
Ruffian Games
Based in Dundee, Scotland, UK

Release date:
tba

Platforms:
Steam

Website:
www.ruffiangames.com

Regular Price:
-

Description

An intense couch-play, multiplayer twin-stick shooter with some of the fastest and most frantic gameplay around. It’s a single screen, explosive arcade blast of fun where the weapons and levels are deadly and the rivalry is fierce.

The top down view means there's nowhere to hide so you better bring your "A" game! Low ammo ensures changing weapons on the fly is a must. Just make sure you know how to use it or you might blow yourself into a hundred tiny fragments.

Did we mention one shot kills? Yeah, you're probably going to die a lot in Fragmental, but you’ll be having some good old noisy fun in the process.

Reaction skills, tactics, luck (and an elbow to the ribs!) all play their part, as you and your friends fight to master the mass of dynamic battle arenas, sheer variety of weaponry and game changing modifiers at your fingertips. It's a varied, lightning fast and unpredictable splosion of multiplayer fun.

This is competitive “shoot you in the face” action stripped down to its purest, most entertaining form.

Get your friends or hop online, grab a gun, and get stuck in!

We started work on the Fragmental prototype in late July 2015. You can look back on the full history of Fragmental in our development blog

Features

  • Ruthless One Shot Kills
  • Quick-Fire, Multi-Round Gameplay
  • 2 to 4 player Couch Play
  • 20 Dynamically-Shifting and Hazardous Battle Arenas
  • 5 Survival Levels
  • 13 Unique Weapons
  • 6 Powerup Modifiers
  • Deathmatch Game Mode
  • Vibrant, Intense Visuals and Audio
  • Fast, Frantic, Frustratingly-Fun-Fragging!
  • Plus! Online Multiplayer, New Game Modes, New Battle Arenas, New Weapons and Modifiers and more as we develop with community input

Videos

Trailer YouTube


Images

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Request Press Copy

We're aiming to have playable builds available in Feb 2016. Please fill in your e-mail address below to complete a distribute() request and we'll get back to you as soon as a press copy is available for you.



Fragmental Development Blog
The past, present and future of Fragmental www.ruffiangames.com.


About Ruffian Games

Boilerplate
Ruffian Games is an independent game developer based in Dundee, at the very heart of Scotland’s game development community. Our studio employs a team of highly experienced developers who have worked on titles spanning three decades of the games industry.

More information
More information on Ruffian Games, our logo & relevant media are available here.


Fragmental Credits

Billy Thomson
Creative Director

Steve Banks
Lead Designer

Dave Hoare
Level Designer

Martin Livingston
Level Designer

Richard Ralfe
UI Flow Designer

Gary Whitton
Animation & UI Artist

Neil Macnaughton
VFX & Technical Artist

Paul Large
Art Direction

Tom Carter
Weapons Artist

Duncan Harrison
Technical Director

Barry Cairns
Lead Engineer

Simon Kilroy
Gameplay & UI Engineer

Graham Hughes
Gameplay Engineer

Alex Porter
Gameplay & UI Engineer

Kevin Back
Lead Test Engineer

Paul Conry
Senior Test Engineer

Steve Randell
IT Manager

James Cope
Producer

Ann Revill
Office Manager

Gaz Liddon
Studio Head

Sung
Music by Sung


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks