MEET THE TEAM

Paul A. Simms - Artist

Paul A. Simms - Artist



 

 

 

 


Paul started work in the games industry at VIS for a brief spell as an artist working on “Brave” then joined D.C.Thomson to work on publications such as the Beano and Dandy.

He completed working for DC Thomson in 2005 to join Realtime Worlds to work on Crackdown.